![]() Waves Audio’s Nx plugins will make it easier for you to make better mixing decisions on all fronts. However, they also offer simulations of Germano Studios New York and Chris Lord Alge’s Mix LA. In fact, it’s the only reference software that offers both EQ correction for every major pro audio headphone model in addition to 3D acoustic simulations of the professional finest studios.ģD studio simulations include both the infamous Abbey Road and Ocean Way Nashville studios. The EQ profile updates for models from brands like Shure, Audio-Technica, Sony, Beyerdynamic, Sennheiser, AKG, and more makes Waves’ collection of Nx plugins one of the most complete headphone reference software products there is. At the very least, check your mix on your studio monitors, a pair of studio headphones, and your phones speakers. Today, this is thought to be the most definitive representation of how flat speakers sound in an acoustically balanced room – all over headphones. Although I’ll still drag my laptop to various cars as the final judge, it would be nice to have a plugin that. Most important: Waves Nx does all this without coloring your sound in any. AC-R 128 : Scale button set to 'LU MOM' at '0. TB Morphit : Beyerdynamic DT 990, 200 amount of correction, no limiter. Sonarworks : Beyerdynamic DT 990 Pro 250 Ohm Average, Dry/Wet set to 100, output set to 0.0. The only thing missing right now is the brutal Car Sound system test. Waves Nx lets you do exactly that a true revolution in the world of surround mixing. Waves Nx : Beyerdynamic DT-990 (250 ohm), no head tracker, no room ambiance, set to eq solo. The method of EQ correction found in Waves Audio’s Nx plugins is the Harman Headphone Target Curve. I’m totally on board with the Waves NX platform and will use the heck out of it in addition to my multi monitor mix setup. A majority of the music is getting heard in this less than ideal listening environment of vehicles and this tool would be so useful.Waves Audio Nx Ocean Way Nashville headphone mixing plugin interface – Image Credit: Waves Audio (They literally add distortion on some stations) You could subtract original hit recordings from the radio broadcasts to analyze what is being done on hit radio stations in their loudness wars.Īnyway, please consider adding this to your NX platform. Oh, even better, some radio station loudness wars processing with too much compression, eq and even distortion/saturation that can be kicked in and out. Cherry on top would be road noise simulation. ![]() Some stupid average driver user presets would be helpful. control would be helpful too to simulate the car system. A basic “car audio” EQ and front/back/left/right/sub woofer/bass enhance etc. Like the other NX plug-ins, CLA Nx features a switchable Headphone EQ section that lets you apply a curve specific to your headphones to make them as flat as possible, so that you’ll get the most from the monitor simulations. ![]() Center line stereo is not realistic for a car after all. You sure do get a different perspective on your mix, with a lot less bass and more upper-midrange emphasis. ![]() It should also offer driver and passenger seat and perhaps rear seat monitor options. For working on a stereo mix on the move, or for mixing in surround where you only have stereo monitoring, Nx has a great deal to offer. Just remember to turn it off when you bounce the mix. It is about 100 dollars and Waves generally has a lot of deals going on. I'm sure there are other plugins that do something similar or better but Waves NX is the only one I'm familiar with. The sound isn't locked between your ears. Basically, it will try to emulate a virtual mix room based on your head movements. No matter which direction you move, you are physically present in the music, the movie, or the game. Sounds are positioned in real space, adding a sense of presence that you can feel. It could include a range of systems from old distorting old speakers to a high end systems and AM/FM simulations. With Nx moving reference headtracking, 3D sound is layered on top of the real world. That way you can keep using the analyzer plug-ins for checking how your end mix is. This is valuable as it adds another discrete listening environment for you to hear your mix before exporting it and taking it away from your studio desk. Although I’ll still drag my laptop to various cars as the final judge, it would be nice to have a plugin that has a variety of car stereo systems modeled in the same manner of the Abbey Road and Ocean Way studios. Keep it on the master output after all the analyzers and metering plug-ins. Mix with headphones and hear what your audio would sound like in a perfectly tuned. The only thing missing right now is the brutal Car Sound system test. Full review and demo of Waves NX Virtual Mix Room over headphones plugin. ![]() I’m totally on board with the Waves NX platform and will use the heck out of it in addition to my multi monitor mix setup. ![]()
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